I'm a Unity developer passionate about crafting interactive and meaningful experiences through gameplay systems, turn-based mechanics, and modular design.
I love prototyping creative ideas โ especially those involving card-based interactions, combo logic, energy systems, and visually polished UI/UX. My focus is on delivering smooth, responsive gameplay that invites experimentation.
This page showcases a variety of personal projects: from small mechanic tests to more complete systems exploring deck building, tactical decision-making, and player feedback.
Feel free to explore, play around, and share your thoughts. I'm always learning, iterating, and excited to grow through feedback and collaboration!